A downloadable game

This was an experiment done in 6 month of work.

We tried to focus our objective on telling a story through environmental narrative.

The level design was thought especially to converge different vignettes into a possible realistic scenario.


We thank you for any kind of feedback.

Objective

Take photos of important clues hidden in the space station and then leave through the elevator.

Controls

WASD = Movements

Hold RMB = Focus camera

LMB = Take picture when in Focus Camera

LSHIFT = Sprint

I = Open gallery

C = Delete picture


-Game Design-

Belli Matteo

Gianvincenzo Enrico

-Level Design-

Belli Matteo

-Narrative Design-

Gianvincenzo Enrico

-Programming- 

Ballarati Luca

Comparoni Nicholas

-Concept Art-

Mechini Tommaso

-Special Thanks-

FreeSound

Penco Matteo for 3D Assets

Download

Download
ShadowInSpace.zip 245 MB

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